AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Italy for Q3 2021
Discover the performance trends of the top 5 casual games on the Android platform in Italy during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw some interesting trends for the top 5 casual games on the Android platform in Italy. Here’s a closer look at how these popular games performed in terms of weekly downloads, revenue, and active users.
Coin Master from Moon Active showed a steady increase in weekly revenue, peaking at approximately $281K in the final week of September. Weekly downloads saw fluctuations, with a high of around 21K in mid-July and a subsequent decline to about 13K by the end of September. Weekly active users also experienced a steady decrease from about 230K at the start of the quarter to 193K by the end.
King's Candy Crush Saga experienced a notable increase in weekly revenue, reaching around $145K in mid-July and maintaining figures between $100K to $130K for the remainder of the quarter. Weekly downloads started strong at approximately 13K but saw a downward trend, ending the quarter at around 7K. Weekly active users remained relatively stable, peaking at about 276K in late August and closing the quarter at around 264K.
Homescapes by Playrix showed a peak in weekly revenue of approximately $86K in mid-July, with fluctuations throughout the quarter, ending at around $71K. Weekly downloads saw significant growth in mid-August, reaching about 16K, and then gradually decreased to about 10K by the end of September. Weekly active users increased from about 242K at the start of the quarter to around 270K in late August, before declining to approximately 235K by the end of September.
Gardenscapes, also from Playrix, had a steady weekly revenue, peaking at about $90K in the final week of September. Weekly downloads started at around 9K but saw a decline, reaching about 3K by the end of the quarter. Weekly active users hovered around 220K to 230K for most of the quarter, with a slight increase to about 214K in the final week.
Lastly, Fishdom from Playrix showed a steady increase in weekly revenue, peaking at about $60K in mid-September. Weekly downloads saw growth, starting at around 11K and increasing to approximately 18K by the end of September. Weekly active users had a slight decline, starting at about 179K and ending the quarter at around 154K.
These trends highlight the dynamic nature of the casual gaming market in Italy. For more in-depth insights and data, visit Sensor Tower.